Entry for 7DRL26. Collaboration with Toddish.

A Slay-The-Spire-esque progression game with a tower defence element: you must rearrange your towers each turn so that they can best defend against the oncoming wave.

Only the basic versions of the levels were implemented; there wasn't quite enough time to add in functionality to switch the blocks around.

Published 2 days ago
StatusPrototype
PlatformsHTML5
Authordave470003
GenreStrategy
Made withGodot
TagsRoguelite

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